Another brief example of Twine at work.  This is using Twine straight out of the box. no swapping of game formats, extremely basic code.  At some point, would be great to work on it and add a lot more functionality, more locations etc. but really another bit of experimentation and a bit of a demonstration to some people about how lots of branches can lead to headaches in terms of planning a game out.  Ideas are easy, putting them into reality is something else entirely.  However, we will soon be releasing a proper game :o)